Tuesday, November 8, 2011

Incandescence poster



The poster. A frame from the final render.

Friday, November 4, 2011

Incandescence update

Some updates for the project.

Win pose for the game, posed by Chin Fong.




Test renders + composite


(falloff light and shadow + Ambient Occlusion)





Character concept, model, texture, animation and most of the environment assets in this short are done by myself for a junior project at DigiPen Institute of Technology.