Tuesday, November 8, 2011
The poster. A frame from the final render.
Friday, November 4, 2011
Some updates for the project.
Win pose for the game, posed by Chin Fong.
Test renders + composite
(falloff light and shadow + Ambient Occlusion)
Character concept, model, texture, animation and most of the environment assets in this short are done by myself for a junior project at DigiPen Institute of Technology.